ROSTER
6 + 3L
L is Hall level, capped at level 6.
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Hall ledger · v2.0.7
Hall level controls beds; four Council seats are shared across five roles; Armoury controls how long loot can wait; staff multiply specific systems rather than everything. Read those limits together before buying upkeep, then prepare the year-end queue so several major decisions do not arrive as a surprise.
Capacity map
ROSTER
6 + 3L
L is Hall level, capped at level 6.
COUNCIL
4 seats
Choose among five roles; Hall level does not add seats.
STASH
8 + 8A
A is Armoury level, capped at 3. This is the free rack allowance; excess gear adds upkeep.
Council effects
Recovery: +0.5 × skill ratio
Death softening: +0.3 × skill ratio
Training: +0.6 × skill ratio
Delve growth: +0.25 × skill ratio
Upkeep: −0.25 × skill ratio
Recruit fee: −0.3 × skill ratio, floor 0.5
Brokerage: skill ratio
Initiate offers to rival halls
Scry: +0.5 × skill ratio
Recruit quality: +1.0 × skill ratio
Skill ratio means skill ÷ 100. External staff hires travel for one to three days. A retired hero selected directly into the Council takes the seat without that travel step. Quartermaster reduces upkeep and recruitment fees; it does not reduce wages.
The Stonehouse keeps Witness Stones and improves recruitment and local scrying; the Beacon supports musters; the Counting House protects a payroll reserve; the Larder stores food; the Apothecary uses the same harvest stores for remedies. Each upgrade adds upkeep.
An empty or unavailable passive Physician or Master-at-Arms seat reduces recovery or passive training by 30%, 24%, 18%, 10% or 4% in tiers one through five. Backwater has no vacancy penalty. Staff assigned to their active duty stop providing their passive bonuses.
Quartermaster rack
SKILL < 55
Rare maximum
SKILL 55–79
Mythic maximum
SKILL 80+
Legendary maximum
The rack carries five items below skill 70 and six at 70 or higher. Its price multiplier ismax(0.78, 1 − skill ÷ 450). The Armoury remains the storage side of the decision: filtering, bulk selling and auto-equip help manage the larger stash, but do not remove the upkeep charged for gear beyond the free racks.
Retirement
When a retirement batch is processed, the game ranks the departing heroes by role rating. The highest-rated one becomes the Council or Patronage candidate. Do not plan four staff vacancies around four simultaneous retirees; the batch offers a single selected candidate.
Calendar
Greentide, Highsun, Emberfall and Deepwinter each last 30 days. The year-end gate fires when the calendar crosses the next 120-day boundary. Keep gold, beds and unresolved Oaths ready before that boundary rather than treating the last fixture as the only deadline.
Year-end queue
This is modal priority, not a promise that every item exists every year.
Continue at the guide desk