World
Regions
7 regions, each binding a set of dominant races to a dungeon biome and an environmental condition — flooded ground, pitch dark, cursed earth — that reshapes how a party performs.
- The Ninefold Vale
- Biome
- ruin
- Condition
- darkness
- Races
- Human, Halfling
- The Ironhold Deeps
- Biome
- cavern
- Condition
- deepcold
- Races
- Dwarf, Gnome
- The Elderwood
- Biome
- den
- Condition
- cursed
- Races
- Elf
- The Ashen Marches
- Biome
- warren
- Condition
- infernal
- Races
- Half-Orc, Tiefling
- The Riven Peaks
- Biome
- cavern
- Condition
- frozen
- Races
- Goliath, Dragonborn
- The Pale Reach
- Biome
- crypt
- Condition
- flooded
- Races
- Human, Aasimar
- The Cindermoor
- Biome
- ruin
- Condition
- cursed
- Races
- Tiefling, Dragonborn