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Blademaster

DPS
Role
DPS
Attack type
melee
Resource
stamina
Health modifier
×1.3
Damage modifier
×1.5
Attributes weighted
13
Patch
v3.0.0

Changed in v2.1.8 — Hp Mod 1 → 1.3

Attribute priority

Weights multiply how strongly Blademaster heroes roll each attribute (0.3 = suppressed, 1.9 = dominant). A ★ marks the highest weight for that attribute across all nine classes.

  • Weapon Skill ★1.8
  • Power ★1.7
  • Critical Strike ★1.5
  • Agility ★1.4
  • Speed ★1.4
  • Positioning ★1.4
  • Strength1.3
  • Reflexes1.2
  • Aggression ★1.2
  • Armor Use0.7
  • Threat0.6
  • Healing0.3
  • Spellcraft0.3

Party synergies

Named bonuses Blademaster can anchor come from the synergies table. Current-version composition examples are on the party builds page.

Blademaster is a stamina melee damage specialist built around Weapon Skill and Power, with strong Critical Strike, Agility, Speed, and Positioning support.

Why Blademaster is specialised

Blademaster carries a ×1.5 damage modifier, the second-highest value among the current damage classes, on a ×1.0 health chassis. Its attribute weights are direct and coherent: Weapon Skill leads at 1.8, Power at 1.7, Critical Strike at 1.5, then Agility, Speed, and Positioning at 1.4. Strength follows at 1.3, while Reflexes and Aggression sit at 1.2. This is a melee finisher whose generated heroes are strongly pushed toward several different parts of physical damage execution.

The stamina resource and melee attack type provide context, but the weights are the better recruitment guide. They show that the class is not only about raw Strength. A candidate needs the technical and positional profile to turn physical potential into consistent output. Conversely, Threat at 0.6 warns against treating the class as a secondary tank, and Armor Use at 0.7 does not provide a tank-grade defensive foundation.

Recruiting a strong Blademaster

Weapon Skill and Power are the first two checks. Both are high enough that a candidate missing them is giving away the most reliable benefit of choosing this class. Critical Strike is the next priority, but it should be read together with Agility, Speed, and Positioning. A recruit with a broad group of strong supporting rolls is normally safer than one with a single enormous Critical Strike value and weak execution attributes.

Strength, Reflexes, and Aggression complete the useful secondary band. They can break ties or define a particularly physical candidate. Healing and Spellcraft are suppressed at 0.3, so a rare high roll there is not evidence of an efficient Blademaster. Armor Use and Threat are also too low to justify building the party as if this hero can take over the front line.

Do not confuse weights with final combat formulas. The table tells you what attributes the class favours at generation. It does not state the precise contribution of each point inside a fight. Compare real heroes on their full sheets, then account for traits, wage, and age.

Protecting the damage slot

Blademaster needs a real tank. Guardian offers the most concentrated defensive profile, Warden adds aggression and control, and Paladin brings resolve and support-oriented secondary weights. Choose between them by the rest of the party rather than asking the Blademaster to absorb threat it is not weighted to manage.

Healer choice changes the shape of the group. Cleric emphasises recovery, Druid contributes control and teamwork, and Bard has the strongest pure Support weight. Check named combinations in the synergy table. A role-correct party is only the baseline; active synergies and the actual heroes’ attributes determine whether it becomes a good party.

Race considerations

Half-Orc and Goliath bring Strength and Power tendencies that line up with the physical side of Blademaster. Halfling leans toward Agility and Reflexes but carries negative Power and Strength, creating a more mixed fit than the positive icons alone suggest. Elf supplies Agility and Reflexes while also reducing Strength. Dragonborn adds Strength and Power but reduces Agility. Each option pushes a different subset of the class’s profile.

This is a useful example of why there is no single automatic race answer. The Blademaster values both force and execution. A pairing that boosts one side may suppress the other. Look at the computed best-fit list, then inspect the actual recruit rather than assuming an averaged score describes every hero.

Mistakes that waste the slot

Avoid hiring by Critical Strike alone. It is important, but Weapon Skill and Power have higher weights, and the 1.4 execution cluster matters. Avoid treating a high Armor Use outlier as a reason to skip a tank. Avoid paying for unrelated spell or healing rolls simply because they make the sheet look broad. Specialisation is the value proposition here.

Also check the page’s verified version before following shared build advice. Class data can change between releases, and archived pages are intentionally separated. The changelog is the quickest way to reconcile an old recommendation with the current table.

A practical shortlist

Keep candidates who are strong in Weapon Skill and Power and respectable across at least three of Critical Strike, Agility, Speed, Positioning, and Strength. Then compare traits, wage, and party fit. This catches both the obvious high-roll recruit and the less spectacular but more complete damage dealer who will be easier to support across a season.

Datamined from v3.0.0. Values are read from the game's own code.

Where in the game bundlebundle @20618882 Bd[id="blademaster"]